
THE DIGITAL DESIGN TOURNAMENT
What happens and why
HOW IT WORKS
Competition Formats
WHY YOU SHOULD COMPETE
Prizes & How We Showcase Your Talent
HOW TO COMPETE
Qualifying Process
TRAINING ROOM
Prepare Like You Want To Win
OUR SPONSORS
AND PARTNERS

PAST
TOURS
Judging Criteria
The jury will evaluate each design based on the following criteria by order of importance:
• Technique
Before and During the Competition Round
Each designer will receive the creative brief at least one week in advance in order to prepare for their competition.
Competitors are allowed to make as many original assets as they like onstage including physical artwork or taking photographs during their round, whether 15 minutes, 20 minutes or 8 hours.
Incorporation of Everyday Objects & People
objects. This also applies to people, however, you may bring as many "artistic" or "non-artistic" friends as you'd like. They are also allowed to wear whatever they want as long as they wear something.
Note: An object is considered “artistic” if it contains a significant amount of graphic art or photography on its surface. Cut&Paste reserves the right to disallow any object it deems artistic. When in doubt, submit the object for approval before the tournament to avoid surprises.
Equipment and Tools
Designers are allowed to bring the following tools:
Objective
Based on the creative brief, each designer creates a single, static 2D digital design during their assigned 15-minute heat.
Structure
• All 8 design works judged at one time by jury
Pre-Made Assets
Competitors may bring 1 pre-made asset of the following type:
• Other artistic objects (see Format Commonalities)
Equipment & Tools
Each competitor will be provided the following to use in the competition:
• Software: Adobe® Photoshop® CS5, Illustrator® CS5, InDesign® CS5, and Flash® CS5 (for static design purposes only)
Additional Rules
Objective
Based on the given creative brief, each designer creates a single, static 3D digital model during the 20-minute round and one rendered 2D image immediately after the round.
Structure
• All 4 design works judged at one time by jury
Pre-Made Assets
Competitors may bring up to two (2) pre-made 2D textures of the following types:
• Other artistic objects (see Format Commonalities)
Note: Lighting or HDR setups may be prepared in advance.
Equipment & Tools
Each competitor will be provided the following to use in the competition:
• Software: Each designer is allowed to use any 3D modeling software tool and 3rd party render engine.
Additional Rules
• No scripts for the purpose of design are allowed including but not limited to automated modeling or texture mapping. Only scripts for rendering are allowed.
Objective
Based on the creative brief, each designer creates a single, 15-second video during an eight-hour competition round.
Structure
• Each video will play during the tournament event twice before the full audience.
Pre-Made Assets
Competitors may bring up to four (4) pre-made assets of the following types:
• Custom fonts
Note: Each file, model, photo, video clip or font counts as one asset.
Music & Sound
in the competition They must provide a license to Cut&Paste to promote the finished work.
Equipment & Tools
Each competitor will be provided the following to use in the competition:
• Computer Workstation: Each competitor is required to bring their own computer to use in the competition. The computer may be of any operating system and performance configuration, but the competitor may only use one computer. The competitor may use up to (2) displays and use any choice of keyboard, mouse, tablet or other input devices.
• Software: Competitors may use any motion graphics or animation software available in the open market including but not limited to Autodesk Maya and 3DSMax, Maxon Cinema4D and Pixologic ZBrush. Competitors may also use any render engine they wish.
Competitors are also allowed to bring:
• Green screen and lighting setups
Additional Rules