My work continues to be subjective & largely driven by intuition with an emphasis on researching before designing it and experimenting with ways to communicate in a variety of mediums - identity, branding systems, environmental graphics, publication designs, animations, digital and interactive environments and illustrations.
I’ve worked in the 3D market since 1994. All those years made me an experienced generalist, and I can work in any position in a CG pipeline. I have been working in the TV/Film business for most of my career, but I also worked producing and supervising a team creating realtime 3D games for a couple of years.